#ifndef __THEME_ITEM_SCENE_H__
#define __THEME_ITEM_SCENE_H__

#include "cocos2d.h"
USING_NS_CC;

class ThemeItemScene : public CCObject{
public:
	ThemeItemScene();
	~ThemeItemScene();
	virtual void update();

	void setName(const char *);
	const char * getName();

	void setThumbPath(const char *);
	const char * getThumbPath();

	void setMusic(const char *);
	const char * getMusic();

private:
	char name[64];
	char thumb_path[64];
	char music[64];

};

#endif
